My name is Nick Gizelis, I currently work as a 3d modeler/3d generalist at the Foundation of the Hellenic World, but I have a true passion for character modeling and texturing, while I am also interested in almost every aspect of CGI creation.
So, apart from my full time employment, I also participate in various interesting projects, doing mostly modeling, texturing and concept freelance work.
Location: Athens, Greece
Skillset: High Poly Modeling/Sculpting, Texturing, Compositing, Concept Design
Software: Autodesk Softimage, Pixologic ZBrush, 3D-Coat, Autodesk Mudbox, Maxon Bodypaint 3D, Autodesk Maya, Adobe Photoshop, Adobe After Effects, Adobe Premiere