Fake 3D print renders

19 December 2011 Fake 3D print renders
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This gallery shows some of my 3d models rendered using “Fake It scene pack” by Mike A. Nash after I purchased his tutorial,
http://www.mikeanashtuts.blogspot.com/p/fake-it-materials-pack.html.
Thank you Mike!

Labradorite stones for ZBrush

4 September 2011 Labradorite stones
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These are the Labradorite stone materials (http://en.wikipedia.org/wiki/Labradorite)
that I made for use in ZBrush while I was working on the Aquaman bust project.
They are compatible with ZBrush 3.5 and up.
You can download the materials in the Freebies section.

Noisy AO shader compound

4 September 2011 Noisy AO shader compound
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Combining a terrain procedural texture node with AO illumination node and playing a bit
with the settings, I was able to get a shader compound that gives a “dirty AO look” on a geometry.
It is preferable for the geometry to already have UV coordinates, but the compound can work
nicely on a …

Desktop models

17 August 2011 Desktop models
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Using some of my models I started some tests on rendering them as if they were actual 3D prints. I will be adding my progress results here from time to time.

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